Erm… oops, meant to keep posting whenever i got a new RG and missed a couple!
Issue 82 covers a flick screen conversion of Stormlord for the Oric Atmos, a nice match three puzzler on the Spectrum called Magic Tokens, Uwol: Quest For Money on the C64 (and that game is getting everywhere! and the rather cheeky Halo 2600. The Flash Boredom was Dino Strike, a Nindendo DS conversion of Lode Runner that proved remarkably hard to play, Avatar Squadron representing for the horizontal scrolling shooters and the rather spiffy Robotz DX for the PC, an enhanced remake of Robotz from the ST.
Issue 83 has reviews of graphical adventure Orion Prime for the Amstrad CPC, Qbiqs for the MSX (which is based on Quarth), puzzler Morph on the C64 and the Atari 8-bit gets Little 15, a picture shuffling game. The Flash game is a 2D NES rendition of H.A.W.X. 2 (which probably plays better than the game it promotes) and there are reviews of L’Abbaye Des Morts (whose author Locomalito agreed to an interview as well), Wally Week in Medication Mania and an XBLIG blaster called Inferno
And over the weekend there was an update to Oldschool Gaming that added reviews for Hobgoblin (Atari 8-bit), Sewer Rat (Amstrad CPC), Slubberdegullion (Spectrum), Sokoban (VIC 20) and Super Cobra (C64).
…and didn’t even get a lousy t-shirt. I did come back from the rather excellent >R3PLAY expo with a 48K Spectrum, though! It’s currently connected to the television in the front room and, once this blog post is sorted, I’m going to take my (t)rusty Compaq laptop and see if it’s possible to load from it as an audio source.
But the Spectrum isn’t the reason for the post, I’m still seriously charged about R3PLAY itself – it was truly an excellent event and blew apart a couple of myths about the niche status of retro gaming, apparently attracting over 1,600 people on the busiest day. Even though we were quite near the front of the queue, walking into that vast, darkened space and the wall of sound, well it was exactly like the Personal Computer World and Commodore shows of the 1980s – in fact, the only real differences were that the machines on display were more battle worn and, unlike the older events, every single person I met was friendly, they were all just happy to be there!
So some thanks: to Sue for coming along with me and having such a good time into the bargain (she spent an hour playing Jelly Monsters on the VIC 20 at one point!), Spencer for driving us there and back and being fantastic company throughout, to all of the people behind the scenes of R3PLAY for being amazing and going so far above and beyond the call of duty to make it what it was (the poor bunnies all looked shattered!), Wayne for finding the Spectrums and Anna for selling me the Horizons tape for a quid, all of the interesting people I chatted to during the two days… I’d list names but the odds of me remembering everybody are pretty low considering how much talking I did and I don’t want to offend anyone!
The only down side to the entire event was that I didn’t get a chance to meet half the people I wanted to (and in a few cases didn’t get much of a chat with those I did find) and that it had to come to an end… but it looks like we’ll all be heading to Blackpool again in 2011 – yay!