Refix 2017 (C64)

Well, we’ve finally got through 2016 and my first bit of code for the new year is Refix 2017 on the C64, a developed from scratch, expanded remake of an intro that Cosine used on games and tools during the 1990s. The original version looked like this…

…and here’s a video of the new version with a brilliant cover of the Amiga module Macrocosm handled by Andy Vaisey, the box around the screen being pushed into the upper and lower borders, a high resolution bitmapped logo and some quite frankly bonkers colour splitting on the text…

This was my third and, for this instalment, final release for the CSDb Intro Creation Competition and, although it was initially quite painful to actually get going – the colour effect was a tricky little bugger to get timed up – and needed quite a bit of late in the day optimisation to make the music fit, this really was a blast to code!

There’ll be another post about my second piece of code this year in the extremely near future, mainly because it’s another NYD contribution for the Atari 8-bit and should turn up online a little later today!

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