So my plans for releasing last weekend went… well, badly. Ongoing illness and me never being at my best this time of year aside, the main reason is that my ability to plan ahead is at best negligible and what little “skill” is actually there will often be completely overpowered by industrial quantities of procrastination. Plan A was started but was too ambitious so ran out of steam and the switch to a more realistic Plan B simply arrived too late in the day to be viable. It’s probably telling that my last contribution to X was For Teh Win in 2006 – back when I was more able to pull all-nighters if needed – where the actual workload was smaller since it ran from a single file and I didn’t do the graphics…
It’s not that I didn’t get anything done though because some code was written and indeed linked, so what I’m “planning” to do now is consolidate Plan B and another project that’s been on the back burner for ages into one, easily manageable demo with the intention being to push the results out of the door in time for the C64 competition at Forever next year since there’ll be a joke in there which should hopefully work with that audience… because if you can’t be top of the pops for technical expertise and haven’t really got the conviction to carry off something thematic, try going for the laugh.
Anyone who hasn’t looked at the releases from X’2018 should give them a go, there were twenty one demos and six 4K intros in total (as well as a couple more demos released outside the competitions and a metric bucketload of music and graphics entries) with even the just-for-fun entries like the one from Poo-Brain – only the second C64 release from the newly-minted C64 division of a usually Windows-based group – being enjoyable to watch.
As an unexpected but happy Wednesday morning addendum, I’ve just noticed that the CSDb Intro Creation Competition is back for 2018 as of Monday. The closing date is on the 6th of January 2019 so that’s a solid two months of coding time and participants can enter up to three intros. I’ve thrown my hat into the ring for a couple of previous instances so it’s the well that Macro Sleep, Refix 2017 and Koalatro sprang from as well as C64CD release Clonetro. I think there’s a few existing ideas knocking around amongst my workfiles so, once things are back on a more even keel, I’ll have to start dusting them down to see where I stand.