Watching Backlog (C64)

Since I’m in an intro-y kind of mood right now I decided to have a ponder about “past glories” and loaded Backlog, a collection of intros I wrote for various people during the 1990s that were thrown together into a single file at the end of 1999. Perhaps unsurprisingly the show starts with an intro, although this one was written specifically for the job; it has a logo by WHW Design, music from 4-Mat – one of his earliest tunes as a member of the group if memory serves – and the design was based on a Cosine intro Hookie used during the 1980s.

The first actual intro in the collection was written in 1991 for Chancer when he was a member of Babygang and is one of two I coded for them. It saw a fair amount of use in part because it was designed to be compact, with everything bar the music being crammed into the first 4K of memory and there are even a few cases of this in the wild where the music was removed entirely in order to save even more space. I’m told that it also compresses rather well, although that’s more by luck than design on my part!

The Derbyshire Ram intro that comes next in the collection hails from 1992 and is pretty simple stuff with a swinging logo, scroller and some cosine-following sprites but, because I’m thoroughly disorganised and it took a little too long to code, so Barry had already left Deadline by the time everything was finished! And there’s a similar story behind the Success intro that follows as well, it was commissioned by Mistri in 1993 and I spent some time cramming the logo and larger character set into a ridiculously small amount of space only to find out that they’d just joined forces with The Ruling Company and my code would therefore remain unused.

Next is the only other Cosine intro included in this collection, which was first used for the Electronic Music System V7.03 in 1997 and subsequently linked to a couple of Cosine games around the same time. The main “design choice” was to work within a reduced area of the screen by drawing a box around everything apart from the logo and this is the primary inspiration for Refix 2017. The final intro in the collection was coded in around five hours to go in front of A Lil Bit Of, a three part demo by Carcass again put out in 1997. The music in the final release was composed by Necrophobic, but I didn’t realise there was a new tune being supplied so the intro is timed around the Replay tune included on this release. Once space has been pressed we get to the finale, another 4-Mat tune accompanying a large “end” logo that swings onto the screen.

There are a couple more intros that could have been included including the second Babygang intro mentioned earlier – there’s an extremely good chance that I actually forgot about it when compiling the collection – and one I did but, if memory serves, never quite finished for Rebel Alliance around the time I was coding Pink Elephants In Lemonade. And because of those two the idea for Backlog 2 has been stewing pretty much since the first one was released although, unless I’m forgetting something else, there’s not much to go into it after those and the more recent Cosine intro used for GR9 Strike Force

2 thoughts on “Watching Backlog (C64)

  1. Nice collie of intros. I’ve always *LOVED* the ‘Deadline’ logo in the Derbyshire Ram intro. Simple use of lines and colours, but sooooo effective.

  2. Thanks very much, the Deadline and Success intros were pretty much why Backlog came out in the first place – they weren’t going to be used otherwise – and I’ve always been quite proud of ’em. =-)

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