Assorted outages

Regular visitors – all five of them since it’s apparently gone up – may have noticed that the server this website lives on has been having what I’ll charitably call a few “stability issues” of late… in fact it’s been less strong and stable than the current Tory government and that’s really saying something right now. Part of the problem has been metric bucketloads of automated brute force attacks on the admin account for at least one of my WordPress installs, hitting the login page so rapidly that Apache basically eats all of its available resources and crashes out. Since this hammering started the server had its RAM upgraded, configurations were tweaked, the login pages at least partially concealed, lots of passwords changed and Cloudflare set up to hopefully smooth out at least some of the incoming crap.

The attacks are still ongoing right now although less frequent than before, but the prolonged game of Whack A Mole with my anonymous nemesis – overselling things somewhat perhaps – means that the other outage today is, well me. I’ve not really had a decent night’s sleep for three days and forgot to eat at least once, so I’m taking this weekend off in part because I haven’t been playing any games but mostly because I need some rest. There are a couple of pluses at least; I’ve been putting off upgrading the server for ages because I loathe modifying hardware when it’s “working” so that’s done and, because the machine itself is sat in our front room, I’ve watched quite a bit of classic Doctor Who whilst on babysitting duties.

In other news, I seem to be cycling over to “demo mode” at the moment although there’s a good chance that’s just sleep deprivation or a lack of caffeine talking – more news on that one either way as it happens, as they say.

Randomly musing about NTSC

So I make a nuisance of myself on Twitter from time to time… not much because that’s not my “style” but every now and then something interesting will come up and I stick my metaphorical oar in. For example, a tweet drifted through my feed from Joseph W. which said…

It’s regrettable that the NTSC C64 demoscene never really took off. I know there are some technical reasons why, but there were still some pretty nice demos that came out of NTSC groups.

My response was that “being cordoned off from the PAL scene meant the one-upmanship that drove and indeed still drives demo dev wasn’t there” because, essentially, the coders in NTSC territories saw a small fraction of what was being churned out in industrial quantities over in PAL land and the most technically impressive pieces of code required cycle accuracy and ate all of the available processing power on each frame so wouldn’t run on American or Canadian machines. It’d be difficult to devise uses for some of the VIC-II’s “features” in a vacuum or pick through PAL code that wasn’t running correctly on their machines but, even when emulation unified things a little, the NTSC scene didn’t really seem to evolve.

I have fond memories of the NTSC demo scene in the mid to late 1990s because I was a small part of it; I spent quite a bit of time on the relevant IRC channels, joined Canadian-based Carcass for a while to contribute code and graphics to a couple of releases and, along with contributing to disk magazine Driven on a few occasions with a mixture of articles and the occasional bitmapped logo, I also entered all three of their 4Kdemo competitions and won two! But at the same time, that didn’t bode well for the NTSC scene if PAL bunnies could rock up and beat the “local talent” like that and, despite there being a couple of driving forces like Coolhand trying to keep things rolling, it still ground to a halt eventually…

In response to my tweet, Joseph W. went on to say…

I suppose it would be pointless to make a NTSC demo these days.

…but I’m not sure that’s the case any more than it could be said of other “niche markets” like demos for the C128, SuperCPU or REU-equipped machines. Making demos is primarily done for fun anyway so, if someone felt that they’d get enjoyment from focusing on doing NTSC-specific C64 releases then they should and VICE can handle pretty much anything they’ll throw at it so the rest of us get to enjoy the results. I’ve been sidetracked by demo code since the weekend myself and it’s very tempting to NTSC fix some of my prototype code and throw something together right now…

Workprint – July 2018

Things have been a little rough of late with everything being topped off with our thirteen-year-old dog King passing away on the 7th of June – he arrived here at the start of 2005 as a small, six week old bundle of fluff. I haven’t really been in a fit state for much of anything since then – I pretty much kept up with Retro Gamer and tried “powering through” and sticking to my blog schedules but only managed about half of the “planned” posts – and I was even quieter than usual on social media which is something of an achievement I suppose? I’ve just realised whilst writing this that it happened almost a month ago, but I’m still getting the occasional wobble when it would have been his dinner time…

I haven’t done much code since then, but the bulk of what I’ve written during that period has been “busy work” to keep my mind occupied more than anything else. Vallation hasn’t seen any attention because I didn’t dare sit down with anything that complicated where I could easily lose concentration halfway through modifying something important and leave myself with a steaming mess to knock the bugs out of later… I’m perfectly capable of doing things like that often enough as it is without any external encouragement!

One of the distractions was writing a game for the Spectrum for release under the C64CD brand. It’s pretty much done apart from needing quite a bit more level data, but now it’s that close to complete I’m sort of committed to finishing it as an entry for the venerable CSS Crap Game Competition. It’s crap in the sense that it’s incredibly simple as a game and my Z80 is shockingly bad to the point where I’m considering a disclaimer when the source goes up to Github warning people that it’s not there as a “learning tool” unless being used as an example of how things really shouldn’t be done. That doesn’t stop me being almost perversely proud of it for some reason?