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	<title>Jason Kelk</title>
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	<link>http://jasonkelk.me.uk</link>
	<description>Some of the garbage inside my head</description>
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		<title>Is it just me&#8230;</title>
		<link>http://jasonkelk.me.uk/2012/01/is-it-just-me/</link>
		<comments>http://jasonkelk.me.uk/2012/01/is-it-just-me/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 15:24:17 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Random Stuff]]></category>
		<category><![CDATA[bullet hell]]></category>
		<category><![CDATA[fireworks]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[millennium wheel]]></category>
		<category><![CDATA[New Year]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=398</guid>
		<description><![CDATA[&#8230;or did some of the new year fireworks in London look like a bullet hell shoot &#8216;em up? Have a look at the video on iPlayer and fast forward to the 12:05 mark &#8211; I reckon it&#8217;d be possible to park the ship right in the middle of that lot and take out the pods!]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Return from Replay 2011</title>
		<link>http://jasonkelk.me.uk/2011/11/return-from-replay-2011/</link>
		<comments>http://jasonkelk.me.uk/2011/11/return-from-replay-2011/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 18:54:15 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[Playing]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Blackpool]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[Oric]]></category>
		<category><![CDATA[Replay 2011]]></category>
		<category><![CDATA[Sinclair]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=389</guid>
		<description><![CDATA[Good grief&#8230; this time last week I was in Blackpool in the process of getting set up for Replay 2011! I was there under the Oldschool Gaming flag and had a C64 with a 1541 Ultimate running Jason Tinkler&#8217;s Out-Space, a VIC 20 (which was loading from the C64&#8242;s 1541U) which usually either had The [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Run-up to Replay &#8211; part 3</title>
		<link>http://jasonkelk.me.uk/2011/11/run-up-to-replay-part-3/</link>
		<comments>http://jasonkelk.me.uk/2011/11/run-up-to-replay-part-3/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 14:18:59 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[A8]]></category>
		<category><![CDATA[Atari 8-bit]]></category>
		<category><![CDATA[Callisto]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=383</guid>
		<description><![CDATA[I don&#8217;t really have anything to say right now, but I&#8217;ve just uploaded a preview video of Callisto on the Atari 8-bit to Youtube so might as well show it off here too! The enemy sprites haven&#8217;t been sorted yet (the first wave is being used to test the new animations that went in yesterday) [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Run-up to Replay &#8211; part 2</title>
		<link>http://jasonkelk.me.uk/2011/10/run-up-to-replay-part-2/</link>
		<comments>http://jasonkelk.me.uk/2011/10/run-up-to-replay-part-2/#comments</comments>
		<pubDate>Sat, 29 Oct 2011 12:09:04 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[800XL]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[C64GS]]></category>
		<category><![CDATA[Callisto]]></category>
		<category><![CDATA[Replay 2011]]></category>
		<category><![CDATA[SIO2SD]]></category>
		<category><![CDATA[Zipstik]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=376</guid>
		<description><![CDATA[As I noted previously, Replay is getting inexorably closer and, of course, I&#8217;m not entirely ready for it&#8230; as in Callisto (the Atari 8-bit game i&#8217;m writing for release at the event) only contains two and a bit levels so far, lacks a title logo and still has a couple of minor hiccups in the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Run-up to Replay</title>
		<link>http://jasonkelk.me.uk/2011/10/run-up-to-replay/</link>
		<comments>http://jasonkelk.me.uk/2011/10/run-up-to-replay/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 10:10:42 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[DivIDE]]></category>
		<category><![CDATA[panic]]></category>
		<category><![CDATA[Replay 2011]]></category>
		<category><![CDATA[Spectrum +2]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=369</guid>
		<description><![CDATA[Replay is on its way and I&#8217;m all excited&#8230; and slightly panicky since I&#8217;ve got about ten days to get the game I&#8217;m planning to release finished and &#8220;organise&#8221; myself. In fact I probably shouldn&#8217;t be wasting time with a blog post at this point! The game is coming along fairly nicely and the code [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Digging around</title>
		<link>http://jasonkelk.me.uk/2011/09/digging-around/</link>
		<comments>http://jasonkelk.me.uk/2011/09/digging-around/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 18:01:01 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[Amiga 1200]]></category>
		<category><![CDATA[ATOnce]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[C64GS]]></category>
		<category><![CDATA[Camputers Lynx]]></category>
		<category><![CDATA[Compact Flash]]></category>
		<category><![CDATA[Compunet]]></category>
		<category><![CDATA[modem]]></category>
		<category><![CDATA[wafer drive]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=364</guid>
		<description><![CDATA[Okay, so I&#8217;ve been relatively busy lately (so &#8220;forgot&#8221; to blog) and one of the things I did was tootle down to Kent to see family and friends and a garage of my old stuff. So, along with taking some bits and pieces back with me, I also took a few pictures and this post [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Homebrew Coding Weekend 2</title>
		<link>http://jasonkelk.me.uk/2011/07/homebrew-coding-weekend-2/</link>
		<comments>http://jasonkelk.me.uk/2011/07/homebrew-coding-weekend-2/#comments</comments>
		<pubDate>Sat, 23 Jul 2011 21:07:04 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[In Da 80s]]></category>
		<category><![CDATA[Lass O' Gowrie]]></category>
		<category><![CDATA[Manchester]]></category>
		<category><![CDATA[weekend]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=352</guid>
		<description><![CDATA[So where have I been recently&#8230;? Well, along with pretty much finishing Edge Grinder on the C64 (of which more in the near future) I did spend last weekend in Manchester, at the Lass O&#8217; Gowrie pub for In Da 80s and in particular the Homebrew Coding Weekend 2. The main event was pretty much [...]]]></description>
		<wfw:commentRss>http://jasonkelk.me.uk/2011/07/homebrew-coding-weekend-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Retro Gamer 90</title>
		<link>http://jasonkelk.me.uk/2011/06/retro-gamer-90/</link>
		<comments>http://jasonkelk.me.uk/2011/06/retro-gamer-90/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 16:20:29 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[Autocross Racing]]></category>
		<category><![CDATA[C64DTV2]]></category>
		<category><![CDATA[Char Pad]]></category>
		<category><![CDATA[Hard Hat Harry]]></category>
		<category><![CDATA[Hyper Viper]]></category>
		<category><![CDATA[Kolmik Deluxe Edition]]></category>
		<category><![CDATA[Mimi in the Sky]]></category>
		<category><![CDATA[Mini Bullet Candy]]></category>
		<category><![CDATA[NES 15]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=348</guid>
		<description><![CDATA[Another month, another issue; Hard Hat Harry and Hyper Viper represent for the BBC Micro (and the former on the Electron as well) as a platformer and Snake variant respectively, number-sorting puzzler NES 15 is in the hizzle for the NES and there&#8217;s more puzzles from Kolmik Deluxe Edition, which is bigging up the Atari [...]]]></description>
		<wfw:commentRss>http://jasonkelk.me.uk/2011/06/retro-gamer-90/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>YouTube flood!</title>
		<link>http://jasonkelk.me.uk/2011/06/youtube-flood/</link>
		<comments>http://jasonkelk.me.uk/2011/06/youtube-flood/#comments</comments>
		<pubDate>Sat, 04 Jun 2011 12:17:35 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Atari 8-bit]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[shoot 'em up]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=344</guid>
		<description><![CDATA[This week Oi ‘ave mostly been uploading work-in-progress videos to YouTube! A picture shuffling game and the basics of a scrolling shoot &#8216;em up for the Atari 8-bit: Previews of Edge Grinder (scrolling shoot &#8216;em up) and Blok Copy (puzzle game) with a prototype bitmap scrolling routine that uses a RAM expansion, all for the [...]]]></description>
		<wfw:commentRss>http://jasonkelk.me.uk/2011/06/youtube-flood/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Meet the new ZX Spectrum…</title>
		<link>http://jasonkelk.me.uk/2011/05/meet-the-new-zx-spectrum%e2%80%a6/</link>
		<comments>http://jasonkelk.me.uk/2011/05/meet-the-new-zx-spectrum%e2%80%a6/#comments</comments>
		<pubDate>Wed, 25 May 2011 12:19:04 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Jason's News]]></category>
		<category><![CDATA[composite]]></category>
		<category><![CDATA[modification]]></category>
		<category><![CDATA[Russell Howard]]></category>
		<category><![CDATA[Spectrum]]></category>

		<guid isPermaLink="false">http://jasonkelk.me.uk/?p=339</guid>
		<description><![CDATA[…same as the old ZX Spectrum. Well, not exactly the same because the yellow and white connectors by the RF modulator aren’t just me doing a Russell Howard, the yellow is legitimately connected to a nearby television and the Spectrum is outputting composite video! The work was done by Dean, a lovely chap who repairs [...]]]></description>
		<wfw:commentRss>http://jasonkelk.me.uk/2011/05/meet-the-new-zx-spectrum%e2%80%a6/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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