Workprint – October 2019

The list of computer-y things I’ve done lately has been rather minimal; there was an article for issue 200 of Retro Gamer that, with a little hindsight and after some encouragement from on high, I’m rather proud of especially since it’s quite a distance away from my regular comfort zone of writing news and reviews so I’ll be looking at feedback from behind the sofa when that issue goes out.

Cosine haven’t been given the thumbs up to release the Gamerz Xtreme intro yet, but that’s only a matter of time and still needs me to sit down and write some finalised scroll text, everything else is complete… oh, and there’s a ridiculously over-engineered DYCP scroller that I’ve been prodding away at in quiet moments for the last couple of weeks as well. There isn’t a “home” for it yet but, due to it being inspired by a demo released in the 1990s by an Australian coder, sprucing things up a bit and bunging the result over for Syntax at the start of November seems like a fairly good idea.

2 thoughts on “Workprint – October 2019

  1. Would there be any chance to over-engineer that DYCP to the TED machines later?

  2. I’ve already done single and double font DYCPs on the TED machines and this new code isn’t much different apart from having more effect options available from the text… possibly, though.

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