F15 D’Gamma Clone (C64) released

Woohoo, I survived another year! F15 D’Gamma Clone is a C64 conversion of the 2016 C64CD release of the same name on the Apple II, with some fairly serious modifications to keep the memory footprint down and add a brutal conversion of Ben Daglish’s music from the 16-bit game 3D Galax by aNdy.

The most significant change is that the C64 version is using characters – under 3.5K in total for the screen and font data – compared to 8K of bitmap data for the Apple II original; it would have been possible to get that code running directly on the C64 but there was no way it would fit into the ICC‘s 16K memory footprint with the extra colour data and music.

ICC Anon (C64) released

Things are certainly getting busy in the CSDb Intro Creation Competition… and there’s another C64CD entry from aNdy to enjoy as well now! It’s called ICC Anon and, if the screenshot in the thumbnail doesn’t give the game away, is themed around a certain unidentified hactivist group and in particular the Guy Fawkes mask that has come to represent them.

There’s also a bit of lower border use; the basics of taking those borders out are relatively simple but, because those parts of the screen were never meant to be visible, it takes a bit of experimentation to work out what the hardware sprites are going to do there. Since this is aNdy’s first go at using that area it came out well!

Funky Stars (C64) released

Just a quick post to talk about Funky Stars, a new release for t’other label from new member aNdy; the name comes from the stars behind the logo and a lovely cover of Quazar/Sanxion’s Impulse Tracker tune. This is also an entry into the CSDb Intro Creation Competition for the 16K category, which is always a Good Thing in my book.

It was something of a surprise to hear that somebody else actually wanted to be a member of C64CD and I had to tweak the CSDb entry accordingly whilst pushing this out… so I wonder if there’s anyone else out there?