Out with the old

Happy new year and all that. We had a quiet Christmas which was mostly about watching all of the Die Hard films (well, the first two are set at Christmas!) and an assortment of specials on the telly, but I did find time to work on the forthcoming 64K version of Vallation which should hopefully be over three times the size of the 16K release from the RGCD competition at the end of 2013.

And I managed to get Lunar Blitz for the Atari 8-bit released as well; it’s been firmly wedged in “development hell” for about nine years because I wanted it to have the same music as the C16 version but nobody fancied doing it. So a few days before the end of the year I went in to fix the source up a little (it’s still a mess, mostly because there are still automatically generated labels from the disassembly in there), put some nice Atari-specific cosmetics in and add the tune from one of the Atari 8-bit demos Cosine released during 2013 so it could go out as part of the 2014 New Years Disk. Lunar Blitz looks suspiciously like this…

…and can be downloaded from the Cosine website. For social media lovers, there’s now a Facebook page for Cosine which is used for new release announcements, linking to videos on the YouTube channel and so on… both were set up at the end of 2013 so we’re still deciding where else to do with them right now!

Forgot I had a blog!

Ah… that’s the problem with my “jet-setting lifestyle”, I forget that things need updating occasionally…

So there went 2010 and here’s 2011 – since the last post I’ve got the Oldschool Gaming review of 2010 written up and published, ordered a couple of dual CF card readers that mount into 2.5″ drive bays for my Amiga 600HD and A1200 ‘030, written reviews here and there, played quite a few games including the excellent Vorpal on XBLIG, started thinking about discontinuing the Illogistix website and merging the bulk of it’s content into Bullet Mechanics… oh and I got an Adipose stress toy for Christmas, it’s remarkable how easily entertained I can be!

Edit: I tried merging Illogistix and Bullet Mechanics earlier and the results were… messy. All things considered, it might be worth dropping Ilx and rebooting BullMech since it’s quite a bit of waffle about engines and not actually getting stuff done. This needs more thought.

Yesterday evening was spent meeting folks from the Retro Gamer message board; including Sue and myself, five of us got together and went for a meal at a place called Red Hot. The company for the evening (mainvein, SirClive and ReplayRetro) was fantastic, the food rather good and it was a world buffet so I had all manner of bizarre mixtures whilst my urge to take “all you can eat” literally reared its ugly head. We all seemed to have a great time and hopefully it’ll all be happening again soon.